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Scene Properties – Camera – First Person

Configure the first-person walking camera: mode, starting position, movement, and teleport options.

Scene Properties – Camera – First Person

LCC viewer

Scene Properties – Camera – First Person (LCC)Steps: Expand scene settings section → Select the Camera scene section → Expand all collapsed fieldsets

Interface elements

First person view

ElementDetails
editor.scene-properties.camera.first-person.modeFirst Person Mode
Enable first-person walking mode: always on, toggled on by default, or toggled off by default.
Default: off
editor.scene-properties.camera.first-person.initial-positionInitial Position
Set or adjust the starting position of the first-person avatar in the scene.
editor.scene-properties.camera.first-person.fovField of View
Set the horizontal field of view angle for the first-person camera.
Default: 80
editor.scene-properties.camera.first-person.fixed-floorFixed Floor
Lock the avatar to a fixed floor height so it cannot fall below a set Y level.
Default: Off

Movement settings

ElementDetails
editor.scene-properties.camera.first-person.jump-forceJump Force
Set the upward impulse applied when the avatar jumps.
Default: 1
editor.scene-properties.camera.first-person.gravityGravity
Set the downward gravitational force applied to the first-person avatar.
Default: 9.8
editor.scene-properties.camera.first-person.heightHeight
Set the eye-level height of the first-person avatar above the floor.
Default: 1.7
editor.scene-properties.camera.first-person.walk-speedWalk Speed
Set the movement speed of the first-person avatar while walking.
Default: 1.45
editor.scene-properties.camera.first-person.run-speedRun Speed
Set the movement speed of the avatar while running (holding sprint).
Default: 3.75
editor.scene-properties.camera.first-person.turn-speedTurn Speed
Set the rotation speed when the avatar turns left or right.
Default: 1

Chase cam / 3rd person view

ElementDetails
editor.scene-properties.camera.first-person.chase-enabledEnable Chase Cam
Allow mouse wheel zoom to switch between eye view and chase view.
Default: Off
editor.scene-properties.camera.first-person.chase-default-distanceEditor Scene Properties Camera First Person Chase Default Distance
Documentation for Editor Scene Properties Camera First Person Chase Default Distance.
Default: 5.5
editor.scene-properties.camera.first-person.chase-min-distanceEditor Scene Properties Camera First Person Chase Min Distance
Documentation for Editor Scene Properties Camera First Person Chase Min Distance.
Default: 0.25
editor.scene-properties.camera.first-person.chase-max-distanceEditor Scene Properties Camera First Person Chase Max Distance
Documentation for Editor Scene Properties Camera First Person Chase Max Distance.
Default: 8
editor.scene-properties.camera.first-person.chase-look-up-limitEditor Scene Properties Camera First Person Chase Look Up Limit
Documentation for Editor Scene Properties Camera First Person Chase Look Up Limit.
Default: 75
editor.scene-properties.camera.first-person.chase-look-down-limitEditor Scene Properties Camera First Person Chase Look Down Limit
Documentation for Editor Scene Properties Camera First Person Chase Look Down Limit.
Default: 55
editor.scene-properties.camera.first-person.chase-recovery-speedEditor Scene Properties Camera First Person Chase Recovery Speed
Documentation for Editor Scene Properties Camera First Person Chase Recovery Speed.
Default: 6
editor.scene-properties.camera.first-person.chase-pull-in-speedEditor Scene Properties Camera First Person Chase Pull In Speed
Documentation for Editor Scene Properties Camera First Person Chase Pull In Speed.
Default: 12

Teleport settings

ElementDetails
editor.scene-properties.camera.first-person.teleportTeleport
Enable click-to-teleport navigation for the first-person avatar.
Default: On
editor.scene-properties.camera.first-person.teleport-triggerTeleport Trigger
Choose whether teleportation is triggered by a single tap or a double tap.
Default: Off
editor.scene-properties.camera.first-person.teleport-cursorTeleport Cursor
Show a cursor indicator at the teleport destination while hovering.
Default: On
editor.scene-properties.camera.first-person.teleport-validateValidate Surface
Only allow teleportation to surfaces that face upward, preventing teleporting onto walls or ceilings.
Default: On
editor.scene-properties.camera.first-person.teleport-limit-yLimit Y
Prevent teleporting to positions above the avatar's jump height.
Default: On
editor.scene-properties.camera.first-person.teleport-tween-speedTween Speed
Set how quickly the camera smoothly transitions to the teleport destination.
Default: 0.01