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Studio

Voluma Studio is the main editing area. Use it to build scenes, edit scene settings, tune markers, and adjust camera tools before publishing the final viewer.

Editor

LCC viewer

Editor (LCC)

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Sections

Core editor modules

  • Scene Browser for save/discard flows, scene metadata, thumbnail updates, and section switching
  • Properties View for scene-level and marker-level editing
  • Transform Toolbar and gizmo tools for direct manipulation
  • Asset Browser for favorites, presets, library, and project files

Key capabilities

  • Scene metadata editing, including title, tags, date, geo fields, thumbnail, and optional animation preview
  • Main splat and environment controls, including transform, shader, reveal, lighting, and sky/ground options
  • Marker behavior controls for focus modes, flythrough options, minimap behavior, and visitor interactions
  • Marker camera, action, and audio behavior, including proximity and trigger-based interactions
  • Anonymous scene copy-save flow to move template scenes into user-owned projects

Runtime and safety behavior

  • Editor access is checked against client membership, with guarded redirects for invalid access.
  • Keyboard shortcuts and transform modes are enabled only in active editor contexts.
  • Upload and file-picking capabilities are limited in anonymous mode.
  • Save flows include best-effort asset cleanup to keep scene persistence resilient.

Publishing handoff

  • Scene metadata can open dedicated publish settings routes for final sharing configuration.
  • Project-level viewer defaults from Project Settings apply to downstream viewing experiences.