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Scene Main Splat

Splat settings affect how the underlying scan data is displayed and handled in the scene. Use them when you need to tune the visual result or check how the source splat is being used.

Scene Properties – Splat

LCC viewer

Scene Properties – Splat (LCC)Steps: Expand scene settings section → Select the Splat scene section → Expand all collapsed fieldsets

Interface elements

ElementDetails
editor.scene-properties.splat.splat-urlSplat URL
The URL or file path of the main gaussian splat asset for this scene.
editor.scene-properties.splat.shaderShader
Enable a color shader overlay on the main splat to adjust its appearance.

Advanced viewer settings

ElementDetails
editor.scene-properties.splat.viewer-typeViewer Engine
Choose which rendering engine is used to display this splat file.
editor.scene-properties.splat.antialiasedAnti-aliasing
Enable anti-aliasing to smooth jagged edges in the rendered scene.
editor.scene-properties.splat.auto-lodAuto LOD
Automatically adjust the level of detail based on available bandwidth and device performance.
editor.scene-properties.splat.max-lights-mobileMaximum number of lights on mobile
Limits the number of active light sources on mobile devices. Lowering this can prevent crashes caused by running out of memory.
editor.scene-properties.splat.disable-flashlight-mobileDisable Flashlight Mobile
Toggles the flashlight when a scene is opened on a mobile device to improve performance and prevent crashes with larger scenes.
editor.scene-properties.splat.max-pixel-ratioMax Pixel Ratio
Cap the device pixel ratio used for rendering to balance quality and performance on high-DPI screens.

LCC viewer interface elements

ElementDetails
editor.scene-properties.splat.env-splatShow Env
Toggle whether the environment splat layer is shown alongside the main splat.
editor.scene-properties.splat.load-effectLoading Effect
Enable an animated loading effect while the splat is being loaded.