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Marker Audio

Use Audio to add sound behavior to a selected marker.

The Type dropdown chooses the audio mode. In the screenshot it is set to None, which means the marker has no audio behavior configured.

Once an audio type is selected, extra fields appear for source and playback. Set Type to None for silent markers when label or action already provides context.

Marker Properties – AudioSteps: Expand markers section → Select the first marker in the list to open the properties panel → Open the Audio section → Expand all collapsed fieldsets in the Audio section

Interface elements

ElementDetails
editor.marker-properties.audio.typeType
Configure the type for the marker Audio.
editor.marker-properties.audio.sourceSource
Choose an audio file to play.
editor.marker-properties.audio.loop-previewLoop
Loop sound.
editor.marker-properties.audio.volumeVolume
The playback volume.
editor.marker-properties.audio.full-volume-radiusFull Volume Radius
The radius around the marker where the audio is at full volume.
editor.marker-properties.audio.fade-out-radiusFade Out Radius
Maximum audio range: Audio volume fades to zero at this distance.
editor.marker-properties.audio.always-onAlways On
Always play audio, you could use this for background music.
editor.marker-properties.audio.on-proximityOn Proximity
Start playing audio when the camera enters the proximity radius.
editor.marker-properties.audio.fade-out-on-blurFade Out On Blur
Fade out the audio when the marker loses focus.