Tool bar
Purpose
The Tool bar gives direct access to manipulation tools used for positioning and adjusting scene content.
Main controls
- Transform gizmo mode switching for translate, rotate, and scale flows
- Local/world-space behavior where supported by current tool context
- Selection-aware tools that activate based on the selected scene or marker target
Typical workflow
- Select a target in scene or marker context.
- Activate the required gizmo mode from the Tool bar.
- Manipulate the object in viewport and confirm visual result.
- Continue with save from Scene Browser when finished.
Behavior notes
- Available tools depend on selected object type and editor mode.
- Gizmo interactions are isolated from click-through selection behavior.
- Keyboard accelerators can switch manipulation modes without leaving canvas focus.
